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Purchasable Items
These items can be purchased during the game with the gold you earn. Purchasable items are used one time and can not be saved from game to game.
Race Independent Items - Mouse over item for details
Human Only Items - Mouse over item for details
Beast Only Items - Mouse over item for details

Persistent Items
Persistent items are obtained by earning Achievements (coming soon), referring other Savage 2 players, or purchasing the Collectors Edition. Every Savage 2 player has a persistent vault used to hold these items. Your vault has 5 item slots and you can bring 2 into a match.

There are four types of persistent items, each providing a different bonus modifier. The item types are Rings, Amulets, Jewels, and Runes. Persistant items may have up to three benefits, which are passive regeneration, passive increases, and active replenishment.


Passive Regeneration
One of the possible benefits of a persistent item is passive regeneration. This attribute is signified by a specific color and increases your rate of regeneration for a specific attribute. Red items increase health regen, blue items increase mana regen, and white items increase stamina regen.

Passive Increases
The second possible benefit of a persistent item is a passive increase. This benefit will increase a base attribute of your player and is signified by an animal. The Bear increases health, the Dolphin increases mana, the Rabbit increases stamina, the Lion increases damage, ande the Armadillo increases armor.

Active Replenishment
The last possible benefit of a persistent item is an active replenishment or buff. The "consumable" portion of a persistent item has a long cooldown and can either give a short lived additional bonus (ie 15% more armor for 30 seconds) or instantly replenish health, mana, or stamina. The Heart increases health, Brain increases mana, Lungs increases stamina, Bone increases armor, and Feet increase speed.





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