|
Persistent Stats & Replay Network
Each player account has statistics that are generated throughout each match they play. At the end of each match those statistics are transmitted to the S2 Statistic Servers and tabulated into that players overall persistent stats.
Viewing Past Matches
Each match that is played has an overview showing team-based stats, as well as individual player’s stats for that specific match. From that page you can look gain access to the overall stats of each player connected, download a replay of that match to view in the game client, and post comments and ratings.
View past matches at http://www.savage2replays.com
Server Filtering
Since we can glean an accounts ability to play the game through Skill Factor (SF) as well as their overall time played and overall experience earned, we can attempt to group alike players together by filtering servers. At the initial launch of the game we will have 3 server types:
| Beginner |
Players Levels 1-4 Beginner servers are designed to keep new players together without the pressure of playing against more experienced opponents. Beginner players can join non beginner servers by connecting through their Buddy List or using the Connect To IP feature.
|
| General Population |
Players Levels 5+ The General Population servers are for players who have a good deal of game experience.
|
| Veteran |
Players Levels 20+ Veteran servers are for players with a level of over 20 and a Skill Factor of over 35. These servers are for those players who have extensihve experience playing the game.
|
Sandbox Servers
There will be a small percentage of servers called Sandboxes where players can try experimental strategies and tactics without it hurting their overall stats. Sandboxes do NOT report stats or replays.
|